Web 2.0 Tools

An Exploration of Three Resources


  • 1. Pinterest 

    2. Prezi 

    3. Animoto

    1


Pinterest 

 Access it here: https://www.pinterest.com

Pinterest is tool for collecting and organizing various resources and media in an easy, visual-pleasing manner. This can be very helpful to educators and for students collecting resources for projects, assignments, research, etc. Using Pinterest in education is a great way to assemble multimedia source information into boards of varying topics, in example, cyberbullying. This can help learners with more visual, auditory or graph-based learning as Pinterest offers many mediums of information to accomodate different learning needs and styles. In particular, visual-based learners. The age for use of pinterest is 13 years old, so Pinterest would be a good tool for late Junior high and highschool students.



Prezi 

Access it here: https://prezi.com

Prezi is an online presentation tool which employs text, images, video, graphics, games and animation all into a streamlined, visually pleasing presentation builder with engaging transitions and a web-like format. Prezi can be easily employed in education, for teachers seeking to get away from standard presentations to engaging new lessons with multi-media capabiities. Or for students creating a presentation for self-directed learning or other project-based assignments. Prezis also are good for education as they are easily shared and presented, only requiring a computer with an internet connection and the link. Prezi could remove barriers for visual or auditory learners (with multimedia capabilities and sound bites) as well as learners who require more explorative, self-directed or flexibility. Prezi may be used by any user over the age of 13, making it ideal of late junior high and high school students. 



Animoto 

Access it here: https://animoto.com

Animoto is a web editor for film, photo and video. It provides HD quality, licensed music to add, sharing acorss multiple platforms, stunning visual style, easy to use software and capabilitiy for linking to other sites. Animoto can be used in education for teachers and students to create interesting and educational videos with ease and sharing them on the web. Videos provide a unique and engaging way to teach lessons, provide multiple means of representation and reduce various barriers to learning. Videos can help audio and visual learners, and become a source of information for students who like graphic organizers and written response projects. According to the Animoto terms of use, students under the age of 13 may use the software under an educator account and with direct supervision. Otherwise, it is an over 13 service and is ideal for highschool and some junior high students.